70°

10 Biggest Nintendo Mistakes Of All Time

With any story as deep and far-reaching as Nintendo’s, you know there’s going to be some catastrophic business decisions along the way.

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culturedvultures.com
Terry_B14h ago

Lying about the power of the "Ultra 64" ..promising an arcade 1:1 port of Killer Instinct and later just having a super poor SNES port of the game + a very gimped version of Killer Instinct 2.

Didnt buy a Nintendo Console since the gamecube, didnt regret it.

70°

Smash Bros Creator Asks Devs To Release Games In "Best Condition Possible" From Launch

Smash Bros creator Masahiro Sakurai has asked developers to release their games in the "best condition possible" from launch.

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twistedvoxel.com
DarXyde1d 23h ago

Sakurai really shouldn't have to say this...

120°

Nintendo pledges "action" over inappropriate use of its characters online

Nintendo has responded to concern over the inappropriate use of its characters online and said it would take "appropriate actions"

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eurogamer.net
Snookies122d ago

Lol! Oh Nintendo... Always having to fight some crusade, regardless of how stupid it is.

Bhuahahaha2d ago

bowsette look/design is way better than any female char in mario series 😁.

FinalFantasyFanatic2d ago

Ugh, just let them go, at least they're not as bad as the Sonic fans, that stuff will make you want to bleach your eyes. I can understand them wanted to protect their IP and prevent modding Nintendo characters into Palword, or even shutting down fan games (not that I agree with them shutting it down), but let people have their fan art.

MajorLazer2d ago

If it's Child Porn stuff, then have them criminally investigated. Too many weird f**kers around.

MajorLazer15h ago

There's some proper wronguns on this site, so I'm not surprised. You should see how heated they get when an article on nude mods or something alike gets posted.

Inverno1d 21h ago

Now they're going after the rule34 LOL good luck with that

160°

Nintendo President Says Longer Game Development Cycles Are "Unavoidable"

During the recent shareholder Q&A, Shuntaro Furukawa mentioned how game development today is "more prolonged, more complex, and more advanced", and to deal with this Nintendo must continually expand its "development resources" and make "necessary investments".

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nintendolife.com
gold_drake3d ago

i agree but i also think console generations need to last longer cause of it.

i mean we are half through the current gen and we havent had alot of games that took full advantage of the tech yet ha but Sony and Microsoft wont take that risk unfortunately, imo.

_SilverHawk_3d ago

I'm hoping that switch 2 games quality and scrutiny is as if they were ps4,ps5 and xbox games because too many times I've bought switch games where the performance issues and graphics were horrible but were glossed over by reviewers and other fanatics. There are so many powerful and affordable hybrid consoles available now so there shouldn't be any excuses.

Cacabunga3d ago (Edited 3d ago )

it always took them a complete gen to release a new Zelda game..
we also haven't got a new 3D Mario since Odyssey like 7 years ago. Same for Wonder that came out 10+ years after Bros U.

Michiel19893d ago

@caca because they don't do sequels for their mainline mario games with the exception of Galaxy. I like it, means that you get a fresh experience every time. It also works for them since most of their blockbuster 1st party games become smash hits. There is in fact correlation between taking your time and making a good game.

Kneetos3d ago

What is with you people
You keep flip flopping between "the switch is a handheld and doesn't compete with the two main consoles to "why isn't the switch compared to the ps5 or xbs"

News flash, no one cares about graphics, and no one cared about frame rates till Sony started prioritising 60+ fps

VariantAEC1d 23h ago

@Kneetos
"...no one cares about graphics, and no one cared about frame rates till Sony started prioritising 60+ fps[.]"

If that were even true, PS2 is when 60FPS became a normal target for PS games not PS5. Basically every game I own on PS2 targets and largely sticks to 60FPS. At this point PS1 and PS3 are the anomalies with even those systems having numerous 60FPS games however uncommon. On PS2 we have all the Ace Combat games (the holy trinity), Ratchet and Clank (4 titles), Jak and Daxter (3 games), Haven: Call of the King (the first No Mans Sky/Squadron 42), GT3/4. Even the majority of demos I remember were targeting or stuck to 60FPS. All PS2 platformers that I know of were 60FPS... Super Mario Sunshine was 30FPS, but it did have very good graphics. Uh, wait, I thought PS was the one pushing graphics, not Nintendo? In reality if graphics didn't matter Nintendo and really no one would be improving on that totally useless feature of gaming because it would be completely useless... but everyone is doing that. If no one ever cared about graphics why are better graphics the most requested feature of Switch 2? No one is saying I want 3rd parties at 60FPS with ugly smeary visuals at 300p they want better performance **AND** better graphics (at higher resolutions too).

But no one cares about graphics... 🤔

+ Show (1) more replyLast reply 1d 23h ago
franwex3d ago

Yep. If we’re simply talking about Nintendo, I feel like this gen did last a good while though.

P_Bomb3d ago

Switch gen has definitely lasted.

FinalFantasyFanatic3d ago

The Switch gen is insane, and the games' library for that thing is massive, the only reason it feels long in the tooth is that the hardware is so under powered.

DarXyde3d ago

We did have that moment with the X360 and PS3. That was a pretty long generation.

Personally, I didn't mind because the games were great, however the there is valid concern in trying to compete against mobile devices with static hardware. And in the age of AI, there is risk in not having the latest hardware to support the latest AI functionality. We know they're pushing for that.

CobraKai2d ago

I agree. Let them push the hardware till it’s completely exhausted like with the previous generations

+ Show (1) more replyLast reply 1d 23h ago
XiNatsuDragnel3d ago (Edited 3d ago )

Longer dev cycles are unavoidable doesn't mean you can't make them more efficient and cheaper with new technologies, and methods to things efficient.

Profchaos3d ago

You can make tools better and hardware faster as Cerny stated ps5 has the fastest time to triangle to date but game Dev takes longer because they want to aim high. I think that's why there's so many companies delving into the vaults of their past and releasing games like quake 2 hd to just have something on shelves while their big games like doom are polished up

Demetrius3d ago

Some truth to it, but it would be dope for most devs to up support for certain titles, why is it only no mans sky devs are the main ones who refine their game. Gotham knights for example is so much fun I don't compare it to the arkham series. Gk coulda got more updates but support stopped, forspoken coulda atleast got more support and other titles, devs just give up so easily nowadays on certain games.

neutralgamer19923d ago

That's because if publishers don't see their returns early they just give up to next game

Goodguy013d ago

Well covid had a huge impact after all. And games are adding more content and upping their visuals more and more with each year.

Blad3runner003d ago

Longer dev cycles on Switch?
It's not like the hardware is pushing any graphical boundaries.

If anything the Switch, to an extent, should not be having the same long development cycle issues that exist on PS5/SeriesX/PC. The graphics barely reach PS4 levels, and that came out late 2013?

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