The PlayStation VR 2, launches on February 22, 2023. While there are currently 30 games ready for the day one launch, this upgrade to the original PSVR offers gamers a lot more technology. The PSVR 2 is an upgrade in every way, from the screen inside the headset to the controllers.
With PSVR 2's upgraded hardware and tech, new gaming experiences of the highest caliber could be on offer — and even some older ones, too.
May was a slow month for gaming and Ghosts Of Tsushima takes top spot for the month on the back of its Steam release
calipers are on bikes, its what you pull to brake. you mean caliber.
such as 'soul calibur'. the greatest game of all time,
I jest I jest. its pretty amazing on ps5 with the improved lighting and 60fps
@purple 101
Not personal but seeing as you called him out, its actually "calibre"
"the quality of someone's character or the level of their ability"
Edited for spelling lol
In case you want to know. It's #37 overall for the month of May and #21 on Xbox Series.
If they released Gran Turismo 7 for PC, it would break sales records because it is an online game.
I'd love to see Gran Turismo on PC but wouldn't it be easier to compromise the online? I don't know but maybe that's a reason it hasn't yet
I've been hoping Sony smells the cash and brings GT7 to Steam. Honestly would be my first purchase from Playstation directly since God of War (2018) arrived.
Well done Ghost of Tsushma, i am so happy for the talented people at Sucker Punch, all i need now is the sequel.
I wish PC getting good sales would make them continue to support the legends mode, I want to go back to it.
Probably the best game in 2020
It's beautiful, well done and a great new IP
Really hope the sequel is announced at the end of the year.
If you make good games, people buy them.
Crazy I know, but it's how things worked back in my day and I don't recall anyone complaining.
Back in my day a lot of great studios/publishers went under : Clover, bullfrog, eidos, midway, thq...
I was sad to see Midway go. Psi-Ops the Mindgate Conspiracy was a superb game and definitely required more support from Midway.
Perfect storm for this game right now.
1) PC re release has brought the game back into the limelight
2) the show Shogun has done really well and it made me want to replay this game
3) early previews of AC red have unanimously stated ghost Of Tsushima did it better
4) there's been a lot of Samurai themed games lately but arguably ghost is still the best of them all.
News like this really makes you wonder why Sony has any reason to do day and date on PC
you could also argue if it does so well 3 years later, how well would it do if it gets released day 1 on pc. We won't know until they will try it.
The PC release gave it new life. All that's needed now are smaller release windows or Day one on PC.
Summer showcase for upcoming VR games!
It's wonderful to see studios investing in virtual reality concepts. Maestro, Coaster Mania, Dixotomia, and Bounce Arcade all seem quite intriguing. Miracle Pool would be my top pick.
It seems this confirms that the N4G community's interest in VR gaming only matters when it's about PSVR2, as I appear to be the only one who watched the entire presentation dedicated to VR gaming.
No problem, it's an impressive showcase with a plethora of intriguing ideas, such as the inclusion of mixed reality. My only complaint is the absence of platform games similar to Moss or Astrobots. Regarding my comments, they're a playful dig at the idea that I posted the story on June 26.
I just finished it. I'm afraid to comment because I'll probably fit the stereotype too well lol
LOL no worries, not all games can have the budget of Resident Evil 7 or Halflife Alyx :)
It's a sad, disappointing story that could have been so much better.
Can't drop price when you'll lose money. Also to note people keep talking about wanting them to do a vita 2. In reality it'll end up the same way as this and the vita. Then the same people would B* and say the same thing.
I will care when they allow backward compatibility.. i do not want 2 headsets for my PS4 library
If sony wants psvr2 to be mainstream, then they drop the price. Obviously they won't do that and it will just end up dying like the vita.
Vita only died cause of the proprietary memory card. If it used regular SD cards shit would still be alive.
The Vita 2 will live if it plays the exact same games as the Ps4 or PS5.
I can't imagine it won't with today's technology.
Allow back compat and lower the price. Id rather take the price hit and move what ever units I have vs. Leave them on the shelves. Unless sony thinks it's only a matter of time before they move the units
If they can patch some cross Gen VR games... they can patch others as well. I'd love to use the VR2 for drive club, rush of blood, and other VR1 games
Can't drop the price? It's going to sell at the current price? Big price drop needed or it's the skip.
You can drop the price and lose money.
Lowering the piece might make more people adopt the system and having more owners means you can sell more software.
For the one thats saying dropping the price would make it sell. Dropping the price wouldnt make it fly of shelves. People already made up there minds and dont want it for own reasons same with the portal.
Not sure what this article is about because they just released a bunch of games for it…
I’ll give you one word.
FUD.
They’ve been at that since day one. They want it dead.
3rd party is anchoring it. It was sad when one of their main advertised games prior to the headset coming out lasted a whole 3 months (Firewall Ultra).
Agreed! Just some opinion piece with a click bait headline. I agree, PSVR2 is very much alive. It's clearly not the top priority i the PS lineup, but VR will only get better and IMO is not a fad like 3d tvs were15 years ago(remember those lol).
Plus, The PSVR2 is one of if not the only affordable VR headset with OLED, which will become PC compatible in August(minus some features like haptic feedback which for me, is not really a big deal)
A bunch? Are you sure about that?
And even if true, I think quality over quantity would be of better relevance here
@maniacmayhem
Yeah they did release a bunch of games recently. And if by “quality” you mean actual gameplay quality, then there is plenty of that in VR. In fact some of the best gaming experiences is on VR. But if by “quality” you mean flashy AAA, then no, not too many of those. Although there are some of that, but they are few and far between.
Nothing more annoying than articles that assume things, and articles that tell you what to think, and this one does both.
I don’t think a price drop will make a difference
We’re just not quite there with VR to make huge impacts
Everytime we do make improvements it’s so expensive that you’ll never make it mainstream
Just seems pointless
We’ve had cool stuff like Half Life Alyx for example but most people still would just prefer a more traditional experience with these games for mass appeal. I can appreciate the cool things VR does for a game like that but if it didn’t have VR and it was just a standard game as long as it’s top quality I’ll rate it high regardless.
I guess the fact that it's not mainstream doesn't take away from it being pretty awesome for the people that do enjoy it.
Re: preference on games, I'll say one thing, I can't go back to driving or flying games that aren't in VR at this point - it just feels wrong not to be able to turn your head.
Yeah I get that, I do, but I think the point here the article is talking about anyway is why Sony and others would leave it behind.
It’s cool, a great concept but if it’s not mainstream or no one can get it there so of course there’s not going to be much support for it
Why focus on something when most aren’t bothered
I’d rather they drop it for now and focus on more PS5 exclusive games
People can like it obviously but no one can get mad it’s not getting much support these days
Ignoring the ridiculous amount of money Sony would lose.
The investment for most people is too high for little pay off. Even 300 dollars would be too much for a handful of games.
Admirable for persisting but after PSVR is it any surprise?
Half baked PC release feels more like an effort to shift dead stock then anything else.
Totally the reason only 1 store had a single headset available. PS must have so much backstock they aren't selling to retailers! /s
Not enough people buying the hardware. The strategy from the get-go should have been these hybrid releases and as mentioned in the article, some form of wizardry like Praydog's UEVR mod for older Playstation titles converted into VR with very little effort once the software is sorted.
Basically a lack of vision from the corporate side.
Praydog may be wizardry but the experience isn’t there.
As a long time supporter of VR the experience of VR2 is pretty awesome.
I haven't tried PSVR 2 but on your other point, I am gonna have to disagree with you there strongly. As a PCVR user (RTX 4090 PC), playing games that weren't meant for VR even with a gamepad is way better than playing flatscreen. I guess it boils down to whether you're one of those people who believe "It's not VR without motion controllers" or not. I always remind people who take this stance of when the CV1 Oculus RIFT launched without those controllers vs HTC Vive. Regardless of the differences, CV1 players still had a great time in VR, as they did with the previous Oculus DK1 & 2. Being immersed in the game world, feeling the sense-of-scale does not require motion controllers as a prerequisite.
VR in general is pretty awesome, but you have to want to play your games like that. Many people would rather just sit on their sofa and play their games, not necessarily stand up (I know some games can be played seated)
@bunt - i haven't tried the Praydog mods as I don't have PCVR anymore, but am encouraged by what you're saying. I imagine PS might have some hurdles to apply such a thing to 3rd party games w/out their permission, but it would be encouraging for them to at least do it to some of their 1st party games. I'd probably play the Uncharted games again if I could do it in VR, even 3rd person w/ a controller...
@bunt
Yeah it's not a bad bit of software to mess around with. But as a way to play RE8 (which it was billed as) it's not up there with a full VR production.
Ummm, they’re releasing at least 4 high profile games for the headset in 2024 alone:
1) Metro VR
2) Behemoth
3) Aliens
4) War Thunder
That’s more games than SOME platforms release in an entire gen…. So how can you say Sony doesn’t care about their latest headset?
"They're" not releasing any of those, all 3rd party. Has Sony developed or published a single PSVR2 game since 2023?
In that case then Sony no longer cares about the ps5 and neither should we right? Only released helldivers 2 so far this year. What's next astrobot in September?
The thing is. The PSVR2 can absolutely survive on just 3rd party releases. Ps5 has proved is this year. Just as Xbox did for the last 10 years.
Odd, your supporting argument for proving Sony cares about PSVR2 is that they hasn't released much for PS5 either? Interesting take.
But there is a difference, we know PS5 games are coming, being worked both by Sony and their collaboration with other studios and there is a constant and consistent release of 3rd party. PSVR2, not so much.
3rd party seems to be the strategy though. And it may well have been for the best. Sony had recruited a fair bit of support. And that proves the article here wrong.
If it is superior experience to the Quest port, and comparable to the experience with a Steam headset… then I am happy.
How many games have Valved released last 10 years?
We should cry about that and stop buying games on Steam as well, right?
What's the difference? Those are more “exclusive” than anything released on a MS console even. Who cares if the exclusives are made by this studio or that studio?
If you bought a PSVR 2 thinking things would be different this time around you basically played yourself.
I bought a PSVR2, and things were different. Far more (and better) games for me to enjoy than my PSVR.
better games because the headset is simply better. More is subjective. How many of those games are just PSVR1 games re-released?
PSVR1 had better games as AAA studios actually made games for it. However it was clear in the closing years of PSVR1 that it was becoming an indie platform and when PSVR2 came around only a few hybrid AAA titles arrived and the rest was all indie mobile phone junk. That is one reason why its being killed. Some people will say indies are keeping VR alive but I'd rather be out of my misery than on the life support crap they are shoveling. Many people didn't buy a PSVR2 because they had already seen the direction of travel from developers.
"I bought a PSVR2, and things were different. Far more (and better) games for me to enjoy than my PSVR./
hard to believe if you had a PSVR
exclusives PSVR games made by 1st party or published by Sony
Astrobots rescue mission
Everybody GOLF VR
Wipeout Omega
Blood & Truth
Farpoint
GT Sports VR
DriveClub VR
The Persistence VR
Deracine
Firewall
PSVR2
Horizon Zero Down Call of the mountain
Firewall
GT7
PSVR had tons of content made with PSVR in mind while PSVR2 has tons of content made with QUEST2 in mind.
But happy for you if you are enjoying your PSVR2
@Babdook7
I don't need to move the goalpost I just need to point out that game were made with PSVR in mind back then and now they are made with Quest 2 in mind.
PSVR in mind games
Eden Tomorrow
Stardust Odyssey
The Inpatient
Golem
Statik
Dream
Concrete Genie
Until Dawn Rush of Blood
How We Soar
Bound VR
Monster of the Deep: Final Fantasy XV
Batman VR
Hitman 3
And I haven't really touched on PCVR/PSVR games
But on the PSVR2 we can count on our fingers games just PCVR or PSVR2 exclusives
I am disappointed with Sony not supporting with 1st party.
However, there are good games and I have yet to play them all.
Another perspective is that Sony at least put out this pretty awesome hardware despite the risk that it wouldn't sell a lot, giving PS owners an actually really good experience that we otherwise wouldn't have.
Sony cares an appropriate amount about PSVR2. The market just isn’t that big and with motion sickness and vision issues, it never will be. Nevertheless, more games keep coming to PSVR2 and other headsets that are treading water.
I mean, this was most obvious when the thing came out, we knew VR is niche to begin with. Sony has proven time and time again that it cannot properly support 2 consoles at the same time. Why did anyone think this would be different?
Allowing PC games should have been there from the start, releasing it now is too little to late, couped with the price(it's tech worthy) that is not necessarily easy for some people to justify buying. VR itself is difficult to market as some people get sick, and other don't know how awesome it can be because they never tried it, and you can't replicate(show it off) on a 2d screen properly.
.
This is partially false. Sony supported PS4 and PS5 and during a pandemic. That's two consoles at the same time. It's their external peripherals or portables that don't get the full muscle from Sony developers. If it's not the main console, it's hard to expect full support from them. The current Sony is all about profitability over what they used to do which was making smaller titles themselves.
Allowing PC support day one is like asking them to drop games on PC day one. That's not happening. PC hardware developers could have made similar featured headsets that have what Sony has like headset vibration or eye tracking. Instead, they kept chasing high prices and resolution over features. Then, with similar headset features, more games could have been made with those features and be cross platform. Eye tracking alone would have helped PC VR game development with not needed an expensive graphics card. Sony isn't selling PCs or Steam games. So, it's understandable why they would be trying to sell their device for PS5.
I partially agree with the article on that Sony should be doing more for VR development instead of supporting 3rd parties and publishing. They have the money. They have the developers. Since they chose not to support the device or even talk about new in-house game development for VR, I did exactly what was said in the article: I bought a Quest 3. Still don't like Facebook. But the headset is more supported on features and games. Something Sony should be doing but aren't.
They do need to make first party games. But their is Behemoth Metro and more games coming that look good. I still use it so I am going to disagree with you. It’s not mainstream but it is a fun device to use.
The headset itself is fantastic It fixed everything I didn't like about the psvr 1 but because it didn't sell 20 mil out the gate it has been abandoned and it shows.
I love mine but I can't help but feel burnt by spending that much on hardware the publisher only bothered making two first party titles for.
PC support was only ever meant to be a handoff it's someone else's responsibility to make it awesome and I'm hopeful the PC community will make some great experiences with it
Sony has a history of ditching their products, and VR is still pretty niche. Buying a 500 dollar consoles and another 500 for a VR headset is not something a lot of people were going to throw themselves to. VR standalone is where the tech needs to go and the software just isn't really worth getting into VR at all imo. For me the standard was RE7, full game without VR but with a VR option included from the get go and no need to buy a separate version. But not many devs followed Capcom and instead made separate versions. And the stuff just for VR is usually short.
The headset is doing fine with third party support. If Sony did put first party support behind vr games much of the community that doesn’t play vr would b!tch and moan about those games taking away developer focus on normal flat screen games.
This is why Sony should develop their regular AAA flat screen exclusive games compatible with PSVR2 so PSVR2 owners have something to play in VR.
The article, although a piece to sell Quest 3, is right in that Sony should be supporting their headset more. They are choosing not to. Not make more games, not advertise it more. Nothing. Just spending money publishing or supporting others to make VR games. But that's not enough. Same amount of effort should be coming from Sony for PS VR 2. And it's not. Which pushed gamers like me to buy a Quest 3 instead.
As for Quest 3 having more games, it doesn't. Or not as many more releases over PS VR 2. Most games are either Quest 2 games or cross platform. Or tech demos in the App Lab. If you count the amount of Quest 3 ONLY games, you'll see it doesn't have more games. But it does have BC for older software. But being BC has also held back Quest 3 games with patches coming later to make games look better over Quest 2. But they're still Quest 2 games. I would like Quest 3 to be pushed like any new hardware In VR and AR. With AR actually being just as cool as VR.
But Sony dropped the ball. And doesn't seem to care where the ball rolls. In my opinion.
It seems that Sony is doing the same thing to the PSVR2 they did to the Vita. If Sony doesn't want to make separate AAA PSVR2 titles then they should develop their regular AAA titles also compatible with the PSVR2.
I was really hoping for some in-house hybrid games. Even if they had to lower the resolution or game speed.
Gamers, myself included, are still wondering why there isn't any talk of a Spider-Man VR game. Especially when gamers were jumping to play and enjoyed the Far From Home Spider-Man experience. Yeah. It was an advertising plug for the movie. But web swinging was fun.
Killzone ported to VR? Resistance? Ape Escape? Any Sony flat game that would be cool in VR other that GT? Nope. Nada. Zilch. Zero... And they killed London Studios. Blood and Truth was awesome. Is awesome. Closed the studio that made fun VR Worlds, Eye Toy and PS Move content. That's actually worse than Tango getting closed.
And, I know PS VR 2 can't do every feature like Quest. But the fact that my PSVR plays 3D movies like Judge Dread but the new headset doesn't? It's straight up bullshit.
It doesn't make sense that they put all that effort into PS5. And if PS VR 2 was developed along side of it, they should know that content is king. I mean, they are awesome at console content. But I just don't know what they are thinking because they aren't saying shit about anything. Sure they are rolling in the dough this generation. But what about VR getting some of that reinvestment? It's not that it doesn't have games. It just doesn't really have any Sony games. You would think they would be able to port PSVR games and update the controls. Nope. Update PS Move games to VR games like Sports Champions, etc. Nope. It's like WTF is going on.
The very reason I said Sony is treating the PSVR2 like the Vita. The first 3 years they supported the Vita with a few first-party titles then they ditched it & only 3rd party developers supported the Vita. It seems the PSVR2 may be getting the same treatment. I only support Sony's home consoles & their games which I have for 5 generations,anything else I give a side eye. I bought a Vita & when Sony stopped supporting it I vowed the only thing I would buy from Sony is just their home consoles & their games.
VR is an interesting way to experience games. It is not exactly the best way to experience them. A lot of us that have/had VR systems, got over it (I hope it improves, but psvr2 is not the bees knees).
Weirder is the Senior Content Producer for Smartphones & VR at android central worked up about PSVR2. Why YOU care bro? mmmhmmm.
VR just isn't ready for mass consumption. Until it can done completely wireless for under, say, $301, and they iron out most of the nauseating aspects for many people, it'll be a niche product with some nice apps and games. For now, it's Sega CD and CDi.
Price and that fact it can't play PS4 games is the reason why I'm not getting PSVR2
What a fucking stupid article, STILL a constant stream of good games coming to PSVR2.
Number of 1st party PSVR2 games since launch:1
Number of 1st party PS5 games since PSVR2 launch:1
regardless of 1st party support there is no shortage of great vr games out and still coming out.
Good games that are specifically designed for a $250 standalone headset.
Why invest in a gaming PC if 97% of the games available can run on the most affordable Android smartphones?
The same can be said for PSVR2 vs Quest2
I am surprised they actually ever even bothered with a second, vr will always be niche.
I love the PSVR2. I absolutely care about it. Can't wait for the PC dongle so I can use it on my desktop.
The issue is sales. There are not enough of them to justify the development of AAA games.
1) Metro VR
2) Behemoth
3) Aliens
4) War Thunder
If they each sell over $100 million...MAYBE Sony will commit.
VR is just not a viable platform to make $$$.
It's not entirely Sony's fault. VR as a gaming whole is still a very small portion in the market. Even popular ones like the Oculus or Meta Quest covers only a small percentage of users on the PC.
Unless if it's reach tangible levels like in the show Black Mirror, it'll still be a novelty that eventually gets worn off after some time.
Personally, I love VR and would love to see it continue to progress, and hopefully one day, it'll really take off in sales and interests of a wider audience.
The opinion piece is basically a paid ad for the Quests 3. While it is true that Sony could be supporting the system much better, complaining that Insomniac is not making a AAA VR game is ridiculous (the games he mentions were well received but sold poorly).
As a PSVR2 owner myself I find tons of content to play (GT7, Resident Evil 4, Arizona Sunshine 2, Synapse, Rez Infinite, etc) and we are arguably getting the best versions this year's biggest games: Behemoth, Metro and Aliens (and hopefully and enhanced port of Max Mustard).
I am not even giving Sony a free pass...the lack of Astrobot and Blood & Truth ports is truly demonic but most PSVR2 users are actually quite pleased with the software already available.
Blood and truth not being on psvr 2 really annoys the F outta me! Such an obvious thing to do.
They pursued high end VR and the market gave the middle finger to high end VR, At least AAA developers did and all that was left was mobile phone quality games which is basically Meta's strategy. Sony should have released a stand alone headset that was like a better Meta Quest with the added ability to go wireless or wired with a PS5 for those few unique high end experiences. That way they could have had customers without a PS5 and those who have one get an added bonus. That being said there is no VR market on PC other than people just modding stuff and that doesn't sustain a market of $500-1000 or even greater value headsets.
This actually highlights why digital events and marketplaces are such a problem: this is a device that needs word of mouth to really compel people to buy into the ecosystem. Consumer electronics shows like E3 were great for that. The slow death of brick and mortar stores also greatly restricts the chance to try it. It was a kiosk in GameStop back in the day that sold me on Shadow of the Colossus for PS2, but it's so much more impactful and necessary with this kind of niche technology.
Astro Bot needed a VR option. Boneheaded move not to include it, and it would have helped pushed headsets.
The fact that Sony only has two first party vr titles in development is unfortunate. The PSVR2 is actually an impressive system but I'm worrief that Sony might pull a PS Vita on it. I'm glad that third party and indie devs are still holding out hope for the hardware but it's still insane how Sony wasted so many resources on it just to not give a crap about it at all, which is something sony seems to do a lot for some reason, from the PS Vita to PS Now to PS Classic.
Also, I'm still mad that it doesn't support backwards compatibility with PSVR1 games. So many gems on that hardware that will probably never recieve a VR2 upgrade...
It is pretty much a Vita but worse, Quite frankly it was obvious before release this was going to happen, I say that as someone who bought a PSVR1 but could see the interest in AAA VR was dying in the later years of PSVR1. PSVR1 sold like 10+ million headsets and PSVR2 like 1 million. That is what happens when big studios withdraw support.
Why would I stop care about my PSVR2 when I've already spent hundreds of hours in just GT7 and No Man Sky alone?
On top of that, I own another 50+ PSVR2 games where I've had lots of fun and enjoyed majority of them.
Still buying new games every month, and have no plans to stop support great games for the PSVR2.
I'm not of those gamers that absolutely mustbhave first party, hell I survived PS1 and PS2 era without playing any first party games.
Yeah. You survived without playing any first party games like Syphon Filter, Ape Escape, Ratchet and Clank, GT 1 and 2, GOW, Parapa the Rapper, Socom, Legend of Dragoon, Dark Cloud, Shadow of the Colossus, Jack and Daxter, etc etc etc etc etc... And more etc..
That's like saying you bought Nintendo hardware but didn't play any Nintendo games for NES, SNES, etc. Sure....
It's Sony's headset with a lack of Sony content. Including the possibility of a Spider-Man game and the fact they killed London Studios that made Blood and Truth. That does not instill confidence. Even from a Sony fan.
And instead I played amazing games like Final Fantasy VII - XII, Suikoden. Metal Gear Solid, Tekken, Star Ocean, Xenogears/saga, Silent Hill, Resident Evil and many many more.
No console solely lived on first party, and back in the earlier generations, it was mainly third party exclusives that made the headlines (not counting Nintnedo).
I don't care who makes the games. I just keep on playing amazing games, whoever made them.
VR.............. meh. I tried to play KAYAK Vr again last night and didn't last more than 5 minutes. The sickness got to me.
There are other great VR games out there that do not have the motion sickness component. I personally wish that 3d would have taken off more. I really thought that would have made for some great experiences, but it died quickly.
My question pertains to the article titled "Sony no longer cares about the PSVR 2, and neither should you." Did Sony care in the first place?
I'm inquiring because there has been no apparent interest in the product from the outset. There's been negligible marketing (I challenge you to find a single PSVR2 commercial). The system's distribution at launch was also inadequate, among other issues.
Make PSVR2 Backwards compatible so it can play great games like WipEout Omega VR etc and I will go out am but it now - Lets GO !!!!
This is such a bullshit take, they don’t care about it but they are releasing tons of games for it? Showcasing well polished games in EVERY direct they have is now not caring? Planning to expand to PC is now not caring? The willful ignorance that people have against VR is insane to me at times. Especially considering Sony is the only big gaming company invested IN IT!
Not figuring out a PSVR backwards compatibility solution was a big mistake IMO. That should've been a design non-negotiable from the very beginning.
I'm a very rare case that literally only bought PSVR 2 for GT7...but I can honestly say outside of that and RE8
1. It was worth it for those alone
2. I have zero interest in anything else besides those two games
To me that's bittersweet because PSVR 2 obviously "could" deliver similar awe-inspiring experiences. There just isn't the consumer base.
This happens with all our PS devices, VR1, handhelds, VR2…. Only thing that lasts is our console.
The big problem with VR is that it’s not only a niche market but the games are straight up bad. Sure a few are passable and good for an hour of fun once in a while but thats it. The system costs too much for what we get.
It's funny to once again start getting these types of articles stating how VR is a non valuable platform to game with.
People said this in the beginning and was ridiculed, a lot of people said it was niche and was called out for being an Xbox fanboy and told if Xbox had one they would be all in, fact of the matter is, it's just an expensive piece of hardware that's not necessary for a gameing experience.
Yes, it offers a little more when playing certain games, but it's not something that's a must for the price offered. Once again it seems Sony is abandoning their hardware.
I always overestimate how much time I am willing to spend in a VR headset, and then ended up I just play the regular games instead...
I haven't even finished the Horizon VR game :(
Same boat as you, seems cool then 15 minutes later you just want to game regularly
Regardless of whether you support VR, it is evident from the data presented in this article, that Sony's output of VR2 games is rapidly decreasing.
Firewall Ultra developer First Contact Entertainment has been shut down
London Studio closed
No new VR games by Insomniac
Firesprite had its staff reduced (used to create VR games)
New Astro Bot has no VR more
Deep cuts to funding for VR games according to sources (we do not know whether this is reliable though)
3 PSVR 2 exclusive games have been released in 2023
Sony has yet to officially announce even one first-party game coming out for the system in 2024 and 2025
So I would argue that the above are fair indications that PSVR 2 does not have the attention of Sony.
Lets not forget that this is an add on to PS5 for which you have to pay an additional 400$+.
Lots of denial out there. If this was a Nintendo or Xbox add on, those people would be preaching the hardware's death already.
If you bought one you’re a fan of Sony and don’t care as long as some games come…Quest 2 is the headset to get, especially bc that’s the only place you can play Kingspray, Sonys 1st party games will come eventually and that’s why you buy one of these things—cord and all.
VR for the PS4 was a bit of a mixed bag. PS5 VR, same average quality (crap plastic etc.), but Sony had a laugh with the high price. Adding to that, a poor range of games and probably that it'll continue. News about Sony cutting back on production, it's not rocket science to work out what's going to happen. People shouting for a price drop, I'd be hard pushed pay £199 for this. That's never going to happen, so my PS5 will never see VR but obvious reasons.
Killzone and Motorstorm, please!
First game on the list, Beat Saber, was confirmed on stage by Jim Ryan at their CES show case over a week ago now.