Assassin's Creed Shadows' Game Director Charles Benoit and Art Director Thierry Dansereau showcase how combat and stealth are evolving as they break down the first official gameplay reveal for Assassin's Creed Shadows. Learn more about the new samurai melee combat moves that allow Yasuke to overpower his foes and the new shinobi stealth tools that make Naoe the stealthiest Assassin yet.
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Richard Bailey of The Koalition writes: Assassin’s Creed Shadows was revealed as a cinematic world premiere trailer on May 15th. Set within feudal Japan and fixated on two playable protagonists in Naoe and Yasuke, I fully expected Shadows to be another typical Assassin’s Creed game with only a few key changes to enhance the overall experience.
This game definitely looks great so far and will satisfy those who have been waiting for an Assassin's Creed game set within Feudal Japan.
Another? Lol look i have nothing against Shadows unlike lot of other people but when the f was AC a hard hitting classic? 16 years ago? 😂
EA has published a new patent that wants to add a replay editor to its games, allowing players to modify the captured gameplay content.
WEAK - SAME OLD SHYTE - RESKINNED GARBAGE - UBI IS SOFT
Amazing!
DAY ONE!
So torn on this. Odyssey and Black Flag were two of my favorite games all time, but each game since ACO has gotten progressively worse. As much as I love the setting here, the combat looks kinda terrible. It's like they tried for an arcade ghost of tsushima style and it just isn't working. The baseball bat combat just looks clunky as hell, and sword combat doesn't look much better.
Having one character incapable of climbing walls so he bull rushes through walls and doors instead? I mean hes still a sumarai in AC not an orc or ogre guys. When I saw that you could cut bamboo with weapons I was like that is a really cool effect! Then I saw a character take out half a forest with one swing only to see all the bamboo instantly disappear before it even hit the ground which looked horrible. Hell even the blood effects look terrible. Bright pink cartoony with no visible damage decals or staining on enemies that has been there since the early games really makes the combat look watered down and the weird black and white screen kill visuals are hideous.
The weird armor falling off mechanic seems out of place as well. I dont know who asked for mech style combat where you try to disassemble your enemies piece by piece with highlighted armor components but that cant be something people wanted.
Don't even get me started on the hip hop music being a series that has always prided itself on respecting the history and culture of the locations. This one is going to take some major convincing to sell me.