190°

Astro Bot Reportedly Had A 3 Year Development Cycle With 60 Internal Devs

Team Asobi's Astro Bot had a 3 year development cycle with 60 internet developers, based on the latest report.

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twistedvoxel.com
GaboonViper17d ago

You can tell the passion and love that has beem poured into this game and i cant wait to get my hands on it.

Aloymetal17d ago

Day one for sure, loved the 1st one and easy plat as well;)

franwex17d ago

See Sony? Did you have to spend an entire Gen for 1 game that costs $300,000,000?

No. Exactly.

roadkillers17d ago

If you bring money into the equation, you'll want to see the sales first. I mean, Helldivers 2 is their fastest selling game ever and that was 8 years. Spiderman is their best selling game and took 4 years, followed by God of War with 5 years, and so forth.

I'm sure this game will rock, but the cost and devlopment time is a different topic. That should include sales which we have no data on yet.

franwex17d ago

I understand the need for those big expensive games and their place. Maybe they won’t be as profitable initially as they are mostly made to move consoles. I also do enjoy them too. But not every game HAS to be that. Smaller titles are welcomed too-like this one.

roadkillers15d ago

I agree. It's something to say when you were getting first party games all the time PS1-PS3. PS4 was still delivering, but it slowed and showed with only 2 Naughty Dog (to just name a developer) games on PS4 and 4 on PS3. Now we are at 0 thus far this gen.

jznrpg17d ago (Edited 17d ago )

There needs to be both. Also Astro Bot needs to sell well. I think it will do fairly well but they have made awesome smaller games in the past that didn’t do as well as they should have. Puppeteer, Gravity Rush and more games like that were lesser sellers though amazing games

mudakoshaka17d ago

And still no VR support. They should have taken 2 people from that team to do a VR version.

fr0sty17d ago (Edited 17d ago )

VR is where Astrobot started (as far as full games go), so I fully agree. Astrobot Rescue Mission is easily one of the best VR games ever made, and one of the best platformers ever made as well, VR or not. I was sorely disappointed to see no mention of VR support in the trailer for this game. If you play it, you quickly realize there's things they did in VR that could never be done on a flat TV screen, and they added quite a lot to the experience, not just cheap gimmicks. I still hold hope that there will be some VR cross-compatibility going on, but even then, they wouldn't have those custom made-for-VR experiences that the first game had. We'll see, hopefully another VR title isn't far off.

Babadook716d ago (Edited 16d ago )

Yeah. It's a slap in the face. And (if the 3 year development is true) the decision wasn't made as a reaction to VR2 not selling well as some people speculated.

Einhander197116d ago

Don't get me started, this is a joke that this isn't a PSVR2 game. Or at least compatible.

isarai17d ago

Impressive, wonder what the rest of the team is doing

fr0sty17d ago

Hopefully Astrobot Rescue Mission 2 for PSVR2.

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150°

Astro’s Playroom second update is now available, hiding a new Special Bot in-game

Plus, a guide on how to find the first Special Bot, Lady Maria.

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blog.playstation.com
80°

Astro Bot is a joy-filled throwback to 2000s 3D platformers | Pocket-lint

With upcoming PS5-exclusive releases pretty sparse, Astro Bot is exactly what the console needs right now.

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pocket-lint.com
GaboonViper10d ago

My most wanted game, it looks phenomenal and takes me back to the good years of gaming.

Relientk7710d ago

Getting this day one. It looks amazing, just like Astro's Playroom but this time longer and better

romulus2310d ago

The hero gaming needs right now.

230°

Astro Bot Will Be a Large Game Based on Its File Size

The upcoming PlayStation 5 exclusive, Astro Bot, file size was revealed through a retail box cover, indicating that it will be a huge game.

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twistedvoxel.com
helicoptergirl10d ago

A mighty chunk. Hope this game's a good 12 - 14 hours at least. Might be one of the funnest platinums to get in a while. Day 1 for me and millions of others I bet as well.

Cacabunga10d ago (Edited 10d ago )

As platinum of astro bot is so easy and not fun for a confirmed player.. i went for it because i was missing like 2-3 artifacts and a weird trophy with a rabbit after i finished the game.
I hope the game will be a little more challenging.

Day one nonetheless

Number1TailzFan10d ago

Ya, should start off easy/medium difficulty and slowly ramp up from there to fairly challenging, ideally.

MASTER_RAIDEN10d ago

I couldn’t agree more. I honestly don’t get why everyone is excited for this game. The first one was extremely basic and way too easy. As a glorified presentation of jthw dual sense controller, it was fine I guess. But as a full blown game? It was so forgettable.

DarXyde10d ago

I think the Mario formula is the way to go:

The main game can be pretty chill with some exceptional challenges for those who want to engage with it and go for the platinum.

It's such a great approach.

NotoriousWhiz10d ago

Millions...... and millions.....

just_looken10d ago

" Astro Bot will require approximately 66 GB"

By helicoptergirl logic modern warfare 3 had a 20hr campaign then

This is not on 7th gen consoles file size means nothing this gen

Hypertension14010d ago

Japanese games like resident evil, all soulsborne games, and the evil within, and many others seem to fix large scale games into less than 50gb.

Stanlittle10d ago (Edited 10d ago )

I'm kind of sad this is the ONLY major exclusive coming out this holiday season for PlayStation. So I hope it's S-tier.

+ Show (1) more replyLast reply 10d ago
Psychonaut8510d ago

Curious to see what that interprets to in terms of length. Cuz there’s a lot of really cool physics simulations in the game, not sure if those are something that would take up much space or not. Either way I’m stoked. They’re going to release free challenge levels after launch as well.

1nsomniac10d ago (Edited 10d ago )

Physics simulations aren’t assets they’re calculations and algorithms therefore they take practically no space whatsoever.

The size content will be the same as any other game mostly raw sound files. The rest, mainly hi res textures.

Psychonaut859d ago

Ok cool. I genuinely wasn’t sure, makes sense though. Thanks. So seems to imply it will be sizable then, that’s good.

rlow110d ago

This game not only looks fantastic but will play fantastic. Worth every gig!

Gaming4Life198110d ago

Looks like good fun, definitely picking this up day one.

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