Did anyone notice a prison in the desert, I came across it early in the game thinking there would be an awesome jail break mission, nope...nothing, its just a random building that automatically awards you a 5 Star wanted level.
The single biggest flaw of GTA V, is that there are either too few missions, or not enough missions that takes advantage of the full map, couple that with the linear mission structure, just gives the Map the big for the sake of being big feel, like the worlds tallest building it serves no other purpose other than to be a statement of production value.
I wouldn't call it bland, im glad the whole map wasn't a city. The mountainous areas were beautiful in GTA5. I also loved the area where Trevor lives (desert/airstrip area).
It was more the mid section of the map. The north part of it actually had some things to see like Sandy Shores, Paleto Bay, the jail, and the military base. However, between Los Santos and these areas, the map was pretty empty.
That's true, it's like Just Cause 2. The map may be huge but there are miles and miles of empty space. At least Watch Dogs is based on a real city and it's going to be packed tightly with things to do.
so you saying gta5 isn't based on the real LA. fun fact LA do have a countryside if ppl are wondering.. gta5 map size was un matched. im looking forward to this game tho, ps3 for me. good times ppl.
Look at that map. Then look at a real map of Chicago. It isn't based on Chicago for crap beyond the fact that they tossed in a couple of Chicago landmarks so they could use the claim in their marketing and screenshots.
GTAV had enough room for another large city near the top. I don't know why they didn't add Las Venturas and add a smaller city near the trailer park where Trevor lived.
They could of least gave us secret places to explore and things to find. Look at all those myths and legends GTA SA apparently had
Look, creating Los Santos for GTA V meant a lot of profound and meticulous work. GTA V's Los Santos has a far more ambient scope, attentive detail, and graphical output than 2004's San Andrea's 3 cities combined. Las Venturas, San Fierro, and Los Santos in SA were literally like 40 blocks each.
And Paleto Bay is "near the top" of GTA V's map. Adding Las Venturas would just make it look awkward; there'd have to be more desert, and the Southern California-like hills would not match around Las Venturas's ambience.
Also, all those myths and legends SA had were overzealous assumptions. None of the myths proved to be true. People need to realize Rockstar can't just scrap up 2+ cities like they did with SA. If they made another city, the overall map would have to be bigger too. Multiple cities is something GTA 6 on PS4/Xbone will include.
I agree, it adds realism. There's nothing like going for an off road drive with a couple of mates and blowing the car up and having to run for miles across fields...good times lol.
I love that open and barren bits in GTA V. It makes a change from most other sandbox games that are nothing but a big City. The city should have been a small bit bigger or maybe add a second city to the map though.
Anyway The map comparison between GTA IV and GTA V isnt very good. In my opinion the GTA V map didnt feel like it was five or six times larger than the GTA IV map. It felt like it was about 50% bigger. If that even
The map needed to be big to accommodate air travel. Also, those big empty areas were great for car races.
And, yea, there were not enough missions to take advantage of that huge map. Hopefully WatchDogs will make the most out of the map. I'm so excited for this game. I'm at Titanfall levels of excitement. I'm just hoping that I'm not setting the bar too high for myself.
Edit: I just took a closer look at the map comparison and the size of the blocks are much smaller in Watch Dogs than GTA V. It's like the zoom level is closer on the GTA map. I think when zoomed in to the same levels as the GTA map, the Watch Dogs map will equate to about 1.5X the size of the City are of GTA V.
From the videos of Watch dogs it seems like everywhere he went on the map had some type of activity, people, cars, buildings, animals or whatever, some parts of GTA 5 or fairly empty, so ill take a busy pretty dang big map rather than a bigger emptier map.
Panau bored me to tears. It was just way too big for its own good, in my opinion.
And I love sandbox games, but I just couldn't bother with Just Cause 2. Abandoned it after... I don't know, 8 hours or so. Was bored to death by that point.
while not as big as GTA V, there were a lot of areas in GTA that were barren areas of nothing, the map in GTA V did not need to be as big as it was.
From the videos of Watch dogs it seems like everywhere he went on the map had some type of activity, people, cars, buildings, animals or whatever, some parts of GTA 5 or fairly empty, so ill take a busy pretty dang big map rather than a bigger emptier map.
I think that's a pretty good sized map. Not every game needs to have the island of Panau, ya know?
Density over volume. I'd rather have a map that's a bit smaller but has more activities and more interaction.
The developers confirmed that already. Can't wait to play this game