190°

Why I Believe GTA 5's Story Mode Isn't As Bad As People Think

GTA 5's story mode deserves more attention.

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tech4gamers.com
Ezio20481d 16h ago

Sure the story mode which got a 97 metacritic isn't as bad as people think. Stupid ass article.

GamerRN12h ago(Edited 12h ago)

Who actually thought it was bad? Personally, I think they should have finished the Story DLC to at least gauge sales and if it was worth it vs GTO.

Terry_B1d 11h ago

I think I did not see even one thought out piece by this site named tech4gamers yet. Nope..no approvals for this nonsense from me.

isarai1d 3h ago

Ive never heard anyone really complain about the story mode 🤨

cloganart19h ago(Edited 19h ago)

Just some people who didn't like that the story was split between 3 protagonists and kinda had weird pacing because of it.

Rebel_Scum11h ago

I didnt like how the heists consisted of 3 preparation/fetch quests which were dull as. Also there should’ve been more heists and more assassination missions.

It was pretty good apart from that.

But yeah some folks didnt like the character switch on release.

gold_drake22h ago

ehhh who exactly thinks the story mode is "bad" ?

Dudeson21h ago

The only bad about it is that there isn't any more! Cancelled story dlc to make online stuff... But hopefully gta 6 will be a great adventure again.

Show all comments (25)
100°

GTA 5 DLC: Parts of Canceled Project Made Its Way to GTA Online

A Former Rockstar dev has revealed that they were making a GTA 5 DLC, but it was scrapped since GTA Online was such a "cash cow," though it wasn't a total waste as parts of it made its way to GTA Online.

shinoff21833h ago

What a damn shame. Sinfmgle player dlc could've been so dope but nope fk you single player guys.

Perfect reason why I'm against single player games having multiplayer attached. Eat up more resources

JustMike752h ago

I'm disappointed that in GTA V have so few places to go in. :(

Rebel_Scum1h ago

Honestly sucks they couldnt do something for SP dlc. It wouldnt hurt their bottom line at all to do.

150°

GTA V Story DLC Was Reportedly Canceled Amid GTA Online Becoming A "Cash Cow"

A major story DLC for GTA V was canceled as a result of its online component, GTA Online, becoming a "cash cow", based on the latest report.

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twistedvoxel.com
TheNamelessOne3d ago

GTA 4 had stellar extra content. Kind of annoys me they really only pay mind to online elements with their games anymore. They have the money and manpower to offer both to players.

just_looken2d ago

It still gets me pissed off to see the lost in gta5 because they are just a punching bag that tlad dlc was awesome.

We could have had Trevor be replaced with someone that over time with your help made the lost a huge gang in gta 5. but na we just get Trevor that had 0 character growth and the worst mission's in the game.

Amplitude2d ago

lol we've all known this forever.

just_looken2d ago

yes and no there is more coming out beyond what was reported before

XiNatsuDragnel2d ago

Unfortunate I wish we had the Trevor dlc files to add it in ourselves

Iceball20001d 20h ago

They better not do the same with GTA6

Zeke681d 15h ago

They will for sure, online prints money for them thanks to the "whales" 😢

anast1d 20h ago

Yeah, they didn't make enough money to make a story DLC...CEO's had to get those bonuses...

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150°

Europe software sales | May 2024 | EA FC 24 #1, Ghost of Tsushima #4, Hellblade 2 missed 'Top 100'

"This is GSD figures, which tracks all digital game sales from most major publishers (Nintendo data is absent), and physical game sales in all major European markets."

"The No.1 selling game in May this year was EA Sports FC 24, followed by Grand Theft Auto 5. F1 2024 races in at No.3. The PC release of Ghost of Tsushima: Director's Cut sends the PlayStation game up to No.4."

"11.6 million PC and console games were sold across European markets in May. Compared with the same five week period in 2023, that's a drop of nearly 17%."

"Hellblade 2, System Shock Remake, and the Rogue Prince of Persia all missing out on the Top 100."

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gamesindustry.biz
Einhander197214d ago

I need an xbox fan to explain to me how Hellblade didn't even enter the top 100 since Game Pass doesn't effect sales and you guys are all just using the service as a trial to buy the games later.... /s (for sigh)

Also tell me again how 3.5 M sales first month for FF was bad...

If Microsoft didn't buy the developer this could have been a multiplatform game and if they wanted they still could have got it day 1 on Game Pass.

If I worked at Ninja Theory I'd be sprucing up my resume right about now.

14d ago
CrashMania14d ago (Edited 14d ago )

Think it's pretty obvious to most that Hellblade 2 was a flop, it was setup to fail by skipping playstation and being sent to die on gamepass, especially on a platform where they openly mock playstation 'movie games', this being way more movie than any PS game.

dveio13d ago

But in defense of GP and HB2:

If the Game Pass strategy is continuesly working out and drawing in new subscriptions, wether monthly nor yearly ones, then lower box office sales ARE the logical consequence.

I sure wouldn't have expected HB2 missing even the Top 100, but if I would have wanted to try it out, I would have rather subscribed for a month than buying it.

Einhander197213d ago

I understand what Microsoft is trying to do with game pass.

But I guess the point is that this game had a five or six year dev cycle, the revenue this game needs to generate to cover the cost of it's creation is high. There is a zero percent chance that Hellblade 2 brought in enough subscribers to offset the loss of sales or pay for it's creation and the continued developmental costs of other game pass games in development.

Keep in mind as I recall this game didn't even make it into the top 20 most popular games on the xbox platform. And on Steam it was equally if not more unsuccessful with very low sales and player counts..

This is the whole problem and why Microsoft is closing studios and putting games on other devices, they aren't generating enough profits to maintain developmental costs.

" I would have rather subscribed for a month than buying it."

Well yea, that's how everyone thinks, that's the problem $9 vs $50 so Microsoft needs to attract 5 people to game pass for every single sale. But it's more complicated because they also have to pay for things like the monthly games they add to the service as well as continual developmental costs.

it's a sustainability problem.

dveio13d ago (Edited 13d ago )

@Einhander1972

No worries, I get you.

I personally dislike the GP model, too, because I view it as a useful tool to lock games behind licensing agreements you never know when they will get expired, forcing you to pay for it again.

I just wanted to point out that HB2 was, if anything else, heavily played through GP, otherwise it would have entered the charts.

So lower rankings in the charts could in fact just mean a game is (well) received over GP.

Going forward, it's one of the most interesting things to watch in the following years how Microsoft will be able to hold up to the effect GP has on box office revenue.

I am thrilled to see how the Xbox brand will evolve around this with their next hardware iteration.

Looking at the recent hardware sales news, you can bet their heads must be steaming right now to come up with a proper strategy around GP.

My take is that you can bet Microsoft will be going or at least heavily evaluating becoming a full 3rd-party-publisher, even with their biggest IPs.

As of now, I can't see any other way how they would be able to keep the GP sustainable pumping out AA-AAA games day one.

Many of them with development costs well above 50 or even 100+ million USD. And subsequent support work going into them over years after release.

Einhander197213d ago (Edited 13d ago )

I feel like, you have a rational view of the issues, and I also "get you".

Just one thing I disagree with, though you say could so I assume your just being optimistic or glass half full.

"I just wanted to point out that HB2 was, if anything else, heavily played through GP, otherwise it would have entered the charts. So lower rankings in the charts could in fact just mean a game is (well) received over GP."

I don't think that is what happened, the game didn't even crack the top 20 on xbox's own ranking system. That is my opinion on the performance of the game.

I'm not sure there is a path to sustainability, game pass is a bit like an ouroboros the more people adopt it the more it canabalizes the platform and the industry over all.

dveio13d ago

"I don't think that is what happened, the game didn't even crack the top 20 on xbox's own ranking system."

Ouch.

I did not know that. Sorry if you had mentioned it before, I must have overlooked it.

Well, what can I say.

HB2 wasn't meant to be for everyone, but leading up to its release it got definitely hyped like it was by a part of the Xbox community.

I am saddened for Ninja Theory, I bet they would have had a bigger success if they still were 3rd party.

But I have to say that HB on its own was probably never created to be a system seller, but rather fullfilling their own vision of creation. Which in fact is what videogames are all about in the first place.

I wrap it up.

Indiana Jones and COD incoming - wonder how their numbers will look like.

It's exciting, I mean it truly is, to see GP effects on so many titles still coming up. especially on the juggernaut that CoD is.

+ Show (2) more repliesLast reply 13d ago
Cacabunga14d ago

Here we go.. too much barking about EA CEO getting a big bonus when the same ones are buying his games. So pathetic

terrorofdeath13d ago

Interesting that EAFC 24 still made top sales, considering it was the free game on PS+. Unless that counts as a purchase?

gold_drake13d ago

im not surprised hellblade wasnt even in the top 100.

rippermcrip13d ago

Hellblade has always been overrated, even the original. Just because a game does something different, doesn't make it amazing. Great graphics and a unique experience... that's really it. That doesn't make up for the rest. Gameplay is terrible, puzzles are terrible, no replay value, extremely short.

The original was only $30, so it was more acceptable. But the sequel brought nothing new to the table.

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